CS代写 CSCI 4061 Introduction to Operating Systems – cscodehelp代写

CSCI 4061 Introduction to Operating Systems
Instructor:
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Outline
 Threads
 Thread Definition
 Thread Usage
 Kernel vs. User Threads  Thread Operations
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Processes
 Process is a program in execution
 A process has a single “thread” of activity
 Single program counter, stack
 Code, data, heap, files, signals
 What if we want to do multiple related activities
at the same time?
 Multiple instances of same task
 Web server: Serve multiple user requests at the same time
 Multiple components of a task
 Web browser: Read data from network while displaying graphics
How to do Multiple Related Activities?
 One approach: Use multiple processes  Give one task to each process
 Problem 1: How to share data and communicate?  IPC: Pipes, files, shared memory, sockets, signals  Requires kernel support
 Inefficient due to user/kernel crossings
 Problem 2: Overhead
 Every process has its own memory map and resources  Paging and context-switch cost is typically high
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What is a Thread?
 A thread is
 An abstraction of a “process activity”
 An active sequence of instructions in a process
 A process activity is defined by its context:
 Program counter: Tells which instruction is being executed
 Stack: Determines where in the program we are (e.g.: which function, what parameters)
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Threads
 Threads exist within a process
 “Lightweight process”
 Multiple threads run concurrently within the same
process
 Threads share
 Process code, data, heap
 Files, signals
 Each thread has its own
 Program counter, stack, registers, signal mask  How do threads communicate?
Process vs. Threads
Process Threads
Data Code Heap
PC Stack
Data Code Heap
PC Stack
PC Stack
PC Stack
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Multiprogramming vs. Multithreading
 Multiprogramming means
 OS has several processes in memory at a time
and can execute any of them
 Processes are address-space disjoint
 Multithreading means
 Process can have multiple threads  Threads share address-space
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Multithreading Example
Process
main foo bar
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foo () { …}
bar () { …}
void main () {

create_thread (foo);
create_thread (bar);

}
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Thread Benefits
 Concurrency
 When one thread is blocked, another can run
 Great for multi-tasking applications (Web servers,
file servers)
 Resource Sharing
 Threads share resources of the process (e.g., code, data, files)
 Less OS resources used up (e.g., memory, buffers, kernel data structures)
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Thread Benefits (contd.)
 Efficiency
 Thread operations cheaper than processes
 Creating/destroying, context switches, scheduling  Communication (Common address-space)
 Parallelism
 Multithreading gives real parallelism on multiprocessor machines
 Can run multiple threads on multiple processors
Thread Problems
 Programming Complexity
 Non-deterministic behavior  Need to be synchronized
 Difficult to debug
 Scalability
 Stacks could still use up lot of memory  Context switch has overhead
 Portability problems due to different implementations
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Pthreads
 POSIX Threads Package
 Provides library calls for creating and managing
threads
 Implementation is dependent on system support
 Could be a combination of user/kernel threads
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Thread Operations
 Create a thread
 Pass it a function and arguments, attributes
 Threads run concurrently  Join a thread
 Makes the calling thread wait for a child  Detach a thread
 Lets the thread release its resources when done  Terminate a thread
 Finish a thread without exiting the process
Thread Creation: pthread_create
pthread_t tid;
pthread_attr_t attr;
int i;
void *foo(void *arg){…}
int main(){

pthread_create(&tid, &attr, foo, i); …
}
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Joining Threads: pthread_join
 Makes the calling thread wait on another thread  Similar to waitpid
 Calling thread suspended until target thread finishes
 When target thread terminates:  Its return status is passed
 Its resources are released
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int pthread_join(pthread_t thread, void **valp);
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Detaching Threads: pthread_detach
 Makes a thread “independent”
 The thread’s resources are reclaimed when it exits
 Cannot be joined (waited on)
 A thread’s resources not released until it is either detached or joined
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int pthread_detach(pthread_t thread);
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Thread Termination
 A thread can exit by
 Returning from its top-level function
 Calling pthread_exit
 Calling exit: Terminates the whole process
 A thread can terminate another thread
 pthread_cancel
 The result of this call depends on the target thread’s type and cancellability
Pthread Example
pthread_t tid;
int i=1;
void *foo(void *arg){
int myval= (int) arg;
printf(“myval=%d
”, myval);
}
int main(){

pthread_create(&tid, NULL, foo, i);

pthread_join(tid, NULL);
}
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Thread Implementation
 Can be implemented in user or kernel space
 User threads are implemented by a user-level runtime system
 Language support or thread-package library
 E.g.: Java
 Kernel threads are implemented directly inside
the kernel
 Like processes with shared address-space  E.g.: Linux kernel threads
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User Threads
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Image Source: Robbins & Robbins, Unix Systems Programming
Kernel Threads
22 Image Source: Robbins & Robbins, Unix Systems Programming
User vs. Kernel Threads
 User threads are more light-weight and efficient  No kernel scheduling, context-switching
 User threads are more flexible
 Application-specific scheduling policy
 Blocking I/O Problem
 If a single user thread blocks, the whole process
and hence, all threads block
 User threads cannot exploit parallelism of multiprocessors
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Hybrid Multithreading Models
 Use a combination of user and kernel threads
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Image Source: Robbins & Robbins, Unix Systems Programming
 Map user threads to kernel threads
 Dependent on
 OS thread support  User thread library
implementation
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