程序代写CS代考 algorithm Week 3 – Data Link Layer COMP90007 Internet Technologies – cscodehelp代写

Week 3 – Data Link Layer COMP90007 Internet Technologies
Lecturer: Semester 2, 2021
© University of Melbourne 2021
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The Data Link Layer in OSI and TCP/IP
Hybrid
 Reliable, efficient communication of “frames” between two adjacent machines.
 Handles transmission errors and flow control.
Application
Transport
Network
Data Link
Physical
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Typical Implementation
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Functions of the Data Link Layer
 Functions of the data link layer:
1. Provide a well-defined service interface to
network layer
2. Handling transmission errors 3. Data flow regulation
 Primary process:
 Take packets from network layer, and encapsulate them into frames
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Relation Between Packets and Frames
 Each frame contains a header, a payload and a trailer
 Link layer accepts packets from the network layer, and encapsulates them into frames that it sends using the physical layer; reception is the opposite process
Network Link
Physical
Virtual data path Actual data path
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Type of Services
 Connection-Oriented vs Connectionless: Whether a connection is setup before sending a message
 Acknowledged vs Unacknowledged: Whether the receiver gives the sender an acknowledgement upon receiving the message
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Services Provided to Network Layer
 Transferring data from the network layer on source host to the network layer on destination host
 Services provided:
 Unacknowledged connectionless service
 Acknowledged connectionless service
 Acknowledged connection-oriented service
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Unacknowledged Connectionless Service
 Source host transmits independent frames to recipient host with no acknowledgement
 No logical connection establishment or release
 No lost frame recovery mechanism (or left to higher levels)
 Applications:
 Ethernet LANs
 Real-time traffic, e.g. voice
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Acknowledged Connectionless Service
 Source host transmits independent frames to recipient host with acknowledgement
 No logical connection establishment or release
 Each frame is individually acknowledged, and retransmitted if lost or errors
 Application: Wireless – IEEE 802.11 WiFi
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Acknowledged Connection-Oriented Service
 Source host transmits independent frames to recipient host after connection establishment and with acknowledgement
 Connection established and released (communicate rate and details of message)
 Frames are numbered, counted, acknowledged with logical order enforced
 Application: Unreliable links such as satellite channel
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Framing (1)
 Framing: breaks raw bit stream into discrete units
 Physical layer provides no guarantee a raw stream of
bits is error free
 The primary purpose of framing is to provide some level of reliability over the unreliable physical layer
 Checksums can be computed and embedded at the source, then computed and compared at the destination
checksum = f(payload)
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Framing (2)
 Methods:
 Character (Byte) count
 Flag bytes with byte stuffing
 Start and end flags with bit stuffing
 Most data link protocols use a combination of character count and one other method
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Character Count
 Uses a field in the frame header to specify the number of characters in a frame
No error
Case with error
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Flag Bytes with Byte Stuffing
 Each frame starts and ends with a special byte -“flag byte”
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Start and End Flags with Bit Stuffing
 Frames contain an arbitrary number of bits
 Each frame begins and ends with a special bit pattern
01111110
Insert 0 after five ones (11111)
The original data Sent data
Destuffing at receiver
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Error Control
 Adding check bits to ensure that a garbled message by the physical layer is not considered as the original message by the receiver
 Error Control deals with
 Detecting the error, and retransmitting  Correcting the error
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Error Detection and Correction (1)
 Physical media may be subject to errors
 Errors may occur randomly or in bursts  Single-bit error
 Burst error: two or more bits have changed
Bursts of errors are easier to detect but harder to resolve
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Error Detection and Correction (2)
 Resolution needs to occur before handing data to network layer
 Key issues
 Fast mechanism and low computational overhead  Minimum amount of extra bits sent with the data
 Detection of different kinds of error
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Example
 Repeat the bits, if a copy is different than the other, there is an error
 0->000and1->111
 What is the overhead?
 Given the 3 bits received,
 How many errors can receiver detect?
 How many errors can receiver correct?
 What is the minimum number of errors that can fail the algorithm?
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Error Bounds – Hamming Distance
 A code turns data of n bits into codewords of n+k bits
 Hamming distance is the minimum bit flips to turn one
valid codeword into any other valid one.
 Example with 4 codewords of 10 bits (n=2, k=8):  0000000000
 0000011111  1111100000  1111111111
Hamming distance is 5
 A code with Hamming distance:
 d+1candetectuptoderrors(e.g.,4errorsabove)
 2d+1cancorrectuptoderrors(e.g.,2errorsabove)
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Error Bounds – Detection
Q: Why can a code with distance d+1 detect up to d errors?
 Errors are detected by receiving an invalid codeword, e.g.
00001 11111.
 If there are more than d errors, then the received codeword may become another valid codeword.
 Can receiver detect errors in 11100 00011? The receiver cannot detect all 5-bit errors.
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Error Bounds – Correction
Q: Why can a code with distance 2d+1 correct up to d errors?
 Errors are corrected by mapping a received invalid codeword to the nearest valid codeword, i.e., the one that can be reached with the fewest bit flips
 If there are more than d bit flips, then the received codeword may be closer to another valid codeword than the codeword that was sent
Example: Sending 0000000000 with 2 flips might give 1100000000 which is closest to 0000000000, correcting the error.
But with 3 flips 1110000000 might be received, which is closest to 1111100000, which is still an error
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